Windows Phone 7 development

Archive for the ‘Mobile’ Category

New versions of Apps

Spirit Level

Classic Metronome

Tip Calc

njoy!

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WP7 constants

I have tried to gather some important ones. I will update this post when I spot something new 🙂

Developing

  1. 3 – devices can be unlocked by one developer(one live ID)
  2. 3 – apps can be deployed by DearmSpark developer per one phone
  3. 5 – free apps per account (next one is 19.99$)
  4. 5 – seconds after launch the app must show something to the user(loading screen f.e.).
  5. 10 – apps can be deployed by developer(paid fee) per one phone
  6. 15 – push notification channels per device
  7. 20 MB – The maximum size of the OTA (over the air) installation file for the application.
  8. 30 – frames per seconds XNA updates the screen.
  9. 60 – frames per second Silverlight updates the screen
  10. 62 x 62 – icon size(PNG)
  11. 90 MB – memory usage for devices with 256 MB ( limit can go up for devices with more than 256MB)
  12. 99  x 99 – Small mobile app tile (PNG)
  13. 173 x 173 – tile size(PNG)
  14. 200 x 200 – Large PC app tile(PNG)
  15. 225 MB – The maximum size of the XAP package file.
  16. 480 x 800 – screenshoot of an app.
  17. 1000 x 800 – Panaroama background for marketplace – not 1440 (PNG)

Money

  1. 0.99$ – mimimum price of an app
  2. 99$ – registration fee
  3. 200$ – payout threshold
  4. 499.99$ – maximum price of an app

The collection time of payment

  1. 15 to 30 days for credit card billing
  2. 90 to 120 days for mobile operator billing
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